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Lois' 3D Printed Hands

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Eight hands reaching up and a 3D printed prosthetic hand amongst them.
Lois' 3D Printed Hands
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We meet Year 7 student, Lois, who, with the help of her classmates, has 3D printed her own hand that she can use in her day to day life. Lois was born missing part of her left hand, and when was 6 she was given a 3D printed hand by Mat Bowtell. Mat runs a company called Free 3D Hands, helping kids around the world with limb difference.

Curriculum Links

Health and Physical Education, Years 7 and 8 (v9.0) Investigate strategies that influence how communities value diversity and propose actions they can take to promote inclusion in their communities. (AC9HP8P05)

Design and Technologies, Years 7 and 8 (v8.4)Analyse how motion, force and energy are used to manipulate and control electromechanical systems when designing simple, engineered solutions. (ACTDEK031)

Design and Technologies, Years 7 and 8 (v9.0) Analyse how force, motion and energy are used to manipulate and control engineered systems. (AC9TDE8K03)

Design and Technologies, Years 9 and 10 (v8.4) Investigate and make judgements on how the characteristics and properties of materials are combined with force, motion and energy to create engineered solutions. (ACTDEK043)

Design and Technologies, Years 9 and 10 (v9.0) Analyse and make judgements on how the characteristics and properties of materials are combined with force, motion and energy to control engineered systems. (AC9TDE10K03)

Design and Technologies, Years 9 and 10 (v8.4) Design the user experience of a digital system by evaluating alternative designs against criteria including functionality, accessibility, usability, and aesthetics. (ACTDIP039)

Design and Technologies, Years 9 and 10 (v9.0) Develop design criteria collaboratively including sustainability to evaluate design ideas, processes and solutions. (AC9TDE8P04)

Visual Arts, Years 7 and 8 (v8.4) Practise techniques and processes to enhance representation of ideas in their art-making. (ACAVAM121)

Visual Arts, Years 7 and 8 (v9.0) Investigate ways that visual conventions, visual arts processes and materials are manipulated to represent ideas, perspectives and/or meaning in artworks created across cultures, times, places and/or other contexts. (AC9AVA8E01)

Curriculum Key Concepts
  • Develop strategies to challenge narrow views of ability to contribute to inclusive communities
  • Extend technical competence when using selected techniques, such as shaping 3D forms
  • Apply the principles and elements of design to a client’s requirements

Credits

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Robotics, Biotechnology, People With Disability, Engineering